Web3 gaming network KAIA set a new benchmark in April, recording 22.8 million active users — a surge that now puts it in direct competition with The Open Network (TON). But on-chain data suggests the spike may be artificially inflated by widespread airdrop farming.
Some of the most popular mini decentralized applications (mini dApps) on KAIA — including Frog Defense, Kyuzo’s Friends, and Darkstar — each attracted over 1 million users last month. These games are central to KAIA’s growth narrative, especially as the platform seeks to bring Web3 gaming into the mainstream across Asia.
Designed for mobile-first users, KAIA leverages integrations with LINE and KakaoTalk to deliver blockchain-powered games through apps that already dominate Asia’s messaging landscape. But while the numbers are eye-catching, analysts caution that they may not reflect genuine engagement.
Analysts Raise Red Flags Over Airdrop Farming Activity
However, industry observers raise concerns of unusual spikes in transaction volumes across the KAIA ecosystem. Citing Blockchain data, they pointed to airdrop farming a tactic where users create fake activity to earn token rewards.
The pattern is not new: as similar trend was seen in other ecosystems where inflated user metrics temporarily boost adoption numbers while masking poor retention rates.
KAIA’s Strategy: Messaging, Frictionless UX, and Asia-Wide Reach
Despite these looming concerns, KAIA is doubling down in its vision of mass adoption. To make Web3 accessible to everyday users, the network has teamed up with Dapp Portal to develop a super blockchain app.
Additionally, it has integrated Asia’s two largest messaging apps, LINE and KakaoTalk allowing users to interact with dApps and tokens directly from chat windows. This approach sidesteps common Web3 UX bottlenecks — wallet downloads, browser extensions, and private keys — by delivering blockchain experiences through apps people already use.
By fusing social connectivity with token incentives, KAIA is betting on scale-first, frictionless growth in digital-native Asian markets.